India – March 16, 2022 —
Virtual Reality Headsets Market Research Report- Forecast till 2027
The adoption of virtual reality headset technology in advertisement and entertainment sector, gaming zones, automotive industries and others is inducing demand for high-quality virtual reality headsets in the global market. The rapid development in 3D technology and the growing penetration of smartphones across the world are aiding the proliferation of growth opportunities for the global virtual reality headsets market. The use of virtual reality technology in NASA for interactive behavioral and mental health training to improve the mental health of astronauts for long-term space missions is fueling the expansion of the global virtual reality headsets market.
The gaming industry is now developing the programs accordingly to let the VR headsets pair up with them easily to give a complete virtual gaming experience. It is a next-level invention, and kids, as well as adults, are trying to implement it. Along with some of the other industries such as the smartphone industry, entertainment industry, advertising industry, and others are also trying to improvise their contents to make it feasible for VR Headsets. Not only that, but they are used for defining mental health as well under several programs.
The report focused on the overall market growth of the Global Virtual Reality Headsets market. Here, all the growth factors are covered and are explained. The report also focuses on the key segmentations with different aspects to know the market roots. The market size of the Global Virtual Reality Headsets market as high as recorded in the previous forecast period. The global virtual reality (VR) headsets market is anticipated to hit USD 5 billion, at a robust CAGR of more than 35% during the forecast period of 2016-2022.
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The global virtual reality headsets market has been segmented on the basis of type, component, and application. Based on type, the virtual reality headsets market is segmented into handheld, smartphone-enabled, PC-connected, and others.
Based on component, the virtual reality headsets market has been segmented into head-mounted display, stereo sound system, head motion tracking sensor, controllers, display screen, and others.
Based on application, the market is segmented into consumer electronics, healthcare, games and entertainment, automobile, education, and others.
The global market for virtual reality headsets has been segmented into four major regions such as North America, Europe, Asia-Pacific (APAC), and The Middle East and Africa. Among these regions, the North America region is dominating the global virtual reality headsets market with the largest market share owing to the increase in expenditure for technological advancement and increasing demand for improved virtual experiences in various fields, leading to the rapid incorporation of virtual reality technology in this region. The increased integration of smart devices in various industries is driving the virtual reality headsets market in the Europe region. However, The Asia-Pacific region is anticipated to project the fastest growth of the virtual reality headsets market owing to the rapid technological advancement and large-scale adoption of virtual reality headsets in this region.
Most of the technologies used in the making of the VR headsets are quite outdated now, and the companies are trying to evolve them to make it smaller in size but to give more efficient results. The key players of the industry are giving in all their efforts and technological expertise to get it done.
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Virtual Reality (VR) Headsets Market, by Type (Handheld, PC connection, Smartphone enabled), by Component (Controller, Head mounted display), by Application (Automobile, Healthcare, Consumer electronics, Gaming Industry) – Forecast 2027
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